Online Gaming Platforms May Be the Next “Killer App” For Blockchain Technology

Darryn Pollock, a Forbes contributor who writes mainly about finance and economics, recently pointed out the similarities between the evolving blockchain industry and the “global phenomenon” that online gaming has become.

Pollock noted that the gaming sector is similar to the nascent distributed ledger technology (DLT) industry as they’re both “run by people who are technologically inclined, and predominantly younger.”

Gaming Platforms’ Popularity Is Increasing
Pollock, who writes extensively on the regulation and adoption of blockchain and cryptocurrency, mentioned that mainstream consumers do not fully understand many of the concepts related to the world’s gaming economy. This, despite the rising popularity of ESports – which involves organized, multiplayer online video game competitions.

Similarly, many of the important concepts related to blockchain-based networks and cryptographic assets are hard for many less tech savvy people to understand. Given that DLT-powered systems and gaming platforms share many similarities, Pollock argues that online games could be “blockchain’s killer app.”

Gaming Is “Far More Receptive Space” Than Crypto
According to Pollock, the gaming industry has “the right people” and “environment” to handle a “disruptive technological upgrade.” Compared to the crypto space, gamers are “far more receptive … to technological change”, Pollock wrote.

Commenting on the potential application of DLT to the development of more sophisticated online gaming networks, Andrew Colosimo, the founder at Xaya, a UK-based blockchain platform for gamers, said:

I think gaming definitely has the potential for being a catalyst for bringing more of the masses to blockchain. Gamers, particular PC gamers are normally somewhat technical and typically enthusiasts who like new technology, and blockchain does need that bit of expertise at the moment. From our point of view – we know there is going to be a market for blockchain gaming but it needs to be approached carefully.

However, Colosimo acknowledged that “it’s still early days” for blockchain, and that even though large investments are being made to develop DLT-powered games, “there [are] actually very little gamers playing.”

Improving “User Experience”
He revealed that the most popular blockchain-based games only have “10s of daily active users” as it’s more of a “niche” at present. Current challenges such as poor “user experience” and overly complex nature of blockchain-based gaming platforms must be addressed before mass adoption can be achieved, Colosimo noted.

He described the current blockchain-powered games as “slow” and criticized them for not having a well-developed theme. Also, games that are actually fast and engaging may not be using DLT for most parts, or features, of their platforms. They might just be using “blockchain as a buzzword only”, Colosimo said.

A blockchain-powered virtual reality (VR) game called Chainbreakers is currently being developed on the Ethereum-based Decentraland platform. The role-playing game is centered around events that took place in Ancient Greece.


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Author: Omar Faridi
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Tron (TRX) Unveils Major Update: Project Atlas, DApps, Gaming, Wallet and 97 Billion Token Burn

Tron just wrapped up an in-depth live stream update on the platform’s progress.

Founder and CEO Justin Sun began by comparing Tron’s network activity to other blockchains, noting the Tron network now boasts more unique addresses than EOS. In addition, Sun says Tron gained more unique addresses in the first 95 days after its mainnet launch than Ethereum did during its initial launch back in July of 2015.

Sun also announced that Tron has now burned 98% of all its ERC20 Ethereum-based TRX tokens, which are no longer needed now that Tron has migrated off the Ethereum blockchain. The process has essentially locked up about 97 billion tokens that are no longer needed, throwing away the key.

The Tron team also highlighted a number of DApps, including the updated Tron Wallet for iOS and Android and two new gaming DApps built on the Tron network.

As for Project Atlas – the code name for Tron’s integration with the legacy file sharing platform BitTorrent – Tron revealed a number of announced on how the two platforms will merge.

• Integration of a new Tron-based TRX20 token is designed to incentivize users to share files and increase overall download speed
• Users will have the option to take part in the tokenization, or can continue to use BitTorrent without any modifications if they like
• Mobile, desktop, and third party torrent clients will all have the option to enable the new tokenization features
• BitTorrent will remain free and continue to allow users to upload any and all types of files


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Author: Daily Hodl Staff
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Not Playing Around: Decentraland to Invest $5 Million in Blockchain Gaming Startups

Decentraland, a decentralized user-owned virtual world on the Ethereum blockchain, plans to invest $5 million to fund blockchain gaming projects built on the Decentraland platform. To this end, it created the Genesis Content Program, through which gaming developers can submit proposals for “blockchain games” and “interactive experiences” that can be built on Decentraland.

LIONBIT

In a Medium post published recently, the company says it plans to “welcome larger and more ambitious projects” to its platform. The company says the new program will help encourage “innovation and growth in decentralized online gaming” in addition to $5 million in project financing, to be shared among top applicants.

With the Decentraland platform, game developers are presented with a new and unexplored opportunity for designing “virtual experiences” through blockchain based games. Developers can provide these experiences on the platform while monetizing them with tokens.

TIP

Using LAND

To build these blockchain games in Decentraland, developers have to control the LAND they host their games on. A LAND is a virtual piece of property that can be purchased through the Decentraland Marketplace. Game developers have to develop their games to “fit within the parcel boundaries” of their LAND as the “play space” each game takes up is limited. While the platform does make room for games that can be remotely accessed within the virtual city, developers will still require one LAND parcel, at the very least, to host and run the games.

Decentraland believes diversity will be encouraged in the games built on the platform, as there is distributed ownership. Unlike traditional MMO games or VR platforms that have central ownership, Decentraland offers a shared and “open source hub” for building distributed games that can be hosted across multiple parcels. The virtual reality company says it’s taking a “web-first” approach by following Google‘s lead in “incentivizing a low-poly aesthetic,” which will optimize the experience for users irrespective of the device used.

Decentraland has a list of genres that it believes are well suited to its platform, and these include scavenger hunts, loot crate games, crafting, and more.


Here at Dollar Destruction, we endeavour to bring to you the latest, most important news from around the globe. We scan the web looking for the most valuable content and dish it right up for you! The content of this article was provided by the source referenced. Dollar Destruction does not endorse and is not responsible for or liable for any content, accuracy, quality, advertising, products or other materials on this page. As always, we encourage you to perform your own research!

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Author: Jimmy Aki
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ERC-1155 Ethereum Token For Gaming Unveiled

The token specifically works for in-game transactions

A new type of Ethereum token with properties specifically designed for video games has been unveiled today. It reportedly addresses major development issues with games designed to run on the blockchain.



Known as an ERC-1155, it has a simplified process for token swaps that recognizes the different qualities of digital items found in video games.

Rather than the network having to process and confirm each transaction for each item separately, ERC-1155s are designed so that any number of items can be sent to multiple recipients in one single transaction, putting far less strain on the network.

ERC-1155s are also designed to distinguish between the different properties of in-game items from the completely interchangeable (or fungible), like ammunition or health packs, to ones that can be customized, such as weapons.

The ERC-1155 was announced by Witek Radomski, the CTO for the video gaming company Enjin.

Mr. Radomski said that a video game running off the blockchain is limited because of the unsuitability of ERC-20 and 721 tokens, which effectively requires that each item has to have its own, slightly different, smart contract.

In a blog post on the company’s website, Mr. Radomski said:

“The biggest problem with existing token designs is that they require deploying a separate contract to the blockchain for each and every item type! … It’s like being forced to buy a brand new computer for every single app you want to use.”

 



 

Blockchain-based video games have potential. Although the Crypto Kitties super-happy-cuteness brought the Ethereum network to a standstill back in December, there a growing number of companies are creating platforms for decentralized video games.

The Loom Network, unique at least for not publishing a whitepaper, uses the same architecture as the Lisk network, with individual games running as DApps off sidechains – a feature which Loom claims can make their platform scalable.

Similarly, the London-based Terra Virtua platform, which is planning its public sale for next month, is creating a platform specifically designed for developers to build virtual reality games. According to the company’s website, the first phase of the platform is set to launch in Q1 of next year.

[It was] previously highlighted the similarities between cryptocurrency and video games. World of Warcraft, the most popular MMORPG game of all time, released its own WoW token to stop a burgeoning black market for in-game ‘gold’ tokens.

Launching an Ethereum token specifically designed for use in video games highlights the growing sophistication of blockchain as it begins to find clear and tangible real-world use-cases.

Although some have raised eyebrows over the possibility that crypto could overhaul the world’s major financial institutions, it might be able to take the video game world by storm.


Here at Dollar Destruction, we endeavor to bring to you the latest, most important news from around the globe. We scan the web looking for the most valuable content and dish it right up for you! The content of this article was provided by the source referenced. Dollar Destruction does not endorse and is not responsible for or liable for any content, accuracy, quality, advertising, products or other materials on this page. As always, we encourage you to perform your own research!
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Author:  Paddy Baker
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